Пример #1
0
        /// <summary>
        /// Runs an action as soon as the engine is not busy and no
        /// game message box is onscreen.
        /// </summary>
        /// <param name="action"></param>
        internal void BeginRunOnIdle(Action action)
        {
            // Wraps the action in a dispatcher action.
            Action wrapper = new Action(() =>
            {
                App.Current.RootFrame.Dispatcher.BeginInvoke(action);
            });

            // If the engine is idle, runs the action immediately.
            if (!Model.Core.IsBusy && !MessageBoxManager.HasMessageBox)
            {
                wrapper();
            }
            else
            {
                _actionPump.AcceptAction(wrapper);
            }
        }