public ALSoundEnvironment(TestSubject person) { this.person = person; left = person.Left; right = person.Right; ALsetup.SLsetenvironment(); //if (!ALsetup.SLsetenvironment()) //{ // MessageBox.Show("Sound is not fully functioning!"); //} StartSound(); }
public ALSoundEnvironment() { //left = person.Left; //right = person.Right; ALsetup.SLsetenvironment(); ALsetup.SLreadWAV(52280); //if (!ALsetup.SLsetenvironment()) //{ // MessageBox.Show("Sound is not fully functioning!"); //} }