public ALSoundEnvironment(TestSubject person)
        {
            this.person = person;
            left        = person.Left;
            right       = person.Right;

            ALsetup.SLsetenvironment();
            //if (!ALsetup.SLsetenvironment())
            //{
            //    MessageBox.Show("Sound is not fully functioning!");
            //}
            StartSound();
        }
        public ALSoundEnvironment()
        {
            //left = person.Left;
            //right = person.Right;

            ALsetup.SLsetenvironment();
            ALsetup.SLreadWAV(52280);


            //if (!ALsetup.SLsetenvironment())
            //{
            //    MessageBox.Show("Sound is not fully functioning!");
            //}
        }