public ALSoundEnvironment() { //left = person.Left; //right = person.Right; ALsetup.SLsetenvironment(); ALsetup.SLreadWAV(52280); //if (!ALsetup.SLsetenvironment()) //{ // MessageBox.Show("Sound is not fully functioning!"); //} }
public void LoadWAV() { ALsetup.SLreadWAV(52280); ALsetup.SLPlayWAV(); }