public ALSoundEnvironment()
        {
            //left = person.Left;
            //right = person.Right;

            ALsetup.SLsetenvironment();
            ALsetup.SLreadWAV(52280);


            //if (!ALsetup.SLsetenvironment())
            //{
            //    MessageBox.Show("Sound is not fully functioning!");
            //}
        }
 public void LoadWAV()
 {
     ALsetup.SLreadWAV(52280);
     ALsetup.SLPlayWAV();
 }