Exemplo n.º 1
0
        public void __Gen_Delegate_Imp9(SkillBridge.Message.Result p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
            RealStatePtr L = luaEnv.rawL;
            int errFunc    = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
            ObjectTranslator translator = luaEnv.translator;
            translator.PushSkillBridgeMessageResult(L, p0);

            PCall(L, 1, 0, errFunc);



            LuaAPI.lua_settop(L, errFunc - 1);

#if THREAD_SAFE || HOTFIX_ENABLE
        }
#endif
        }
Exemplo n.º 2
0
        public void __Gen_Delegate_Imp12(SkillBridge.Message.Result p0, string p1, System.Collections.Generic.List <SkillBridge.Message.NCharacterInfo> p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
            RealStatePtr L = luaEnv.rawL;
            int errFunc    = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
            ObjectTranslator translator = luaEnv.translator;
            translator.PushSkillBridgeMessageResult(L, p0);
            LuaAPI.lua_pushstring(L, p1);
            translator.Push(L, p2);

            PCall(L, 3, 0, errFunc);



            LuaAPI.lua_settop(L, errFunc - 1);

#if THREAD_SAFE || HOTFIX_ENABLE
        }
#endif
        }