int UnityEngineTransform_m_Translate(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.Translate(_x, _y, _z); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _translation; translator.Get(L, 2, out _translation); gen_to_be_invoked.Translate(_translation); return(0); } if (gen_param_count == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && translator.Assignable <UnityEngine.Space>(L, 5)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Space _relativeTo; translator.Get(L, 5, out _relativeTo); gen_to_be_invoked.Translate(_x, _y, _z, _relativeTo); return(0); } if (gen_param_count == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && translator.Assignable <UnityEngine.Transform>(L, 5)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 5, typeof(UnityEngine.Transform)); gen_to_be_invoked.Translate(_x, _y, _z, _relativeTo); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Space>(L, 3)) { UnityEngine.Vector3 _translation; translator.Get(L, 2, out _translation); UnityEngine.Space _relativeTo; translator.Get(L, 3, out _relativeTo); gen_to_be_invoked.Translate(_translation, _relativeTo); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Transform>(L, 3)) { UnityEngine.Vector3 _translation; translator.Get(L, 2, out _translation); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); gen_to_be_invoked.Translate(_translation, _relativeTo); return(0); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.Translate!")); }
public static int XLuaAccess(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Type type = getType(L, translator, 1); object obj = null; if (type == null && LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TUSERDATA) { obj = translator.SafeGetCSObj(L, 1); if (obj == null) { return(LuaAPI.luaL_error(L, "xlua.access, #1 parameter must a type/c# object/string")); } type = obj.GetType(); } if (type == null) { return(LuaAPI.luaL_error(L, "xlua.access, can not find c# type")); } string fieldName = LuaAPI.lua_tostring(L, 2); BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; if (LuaAPI.lua_gettop(L) > 2) // set { var field = type.GetField(fieldName, bindingFlags); if (field != null) { field.SetValue(obj, translator.GetObject(L, 3, field.FieldType)); return(0); } var prop = type.GetProperty(fieldName, bindingFlags); if (prop != null) { prop.SetValue(obj, translator.GetObject(L, 3, prop.PropertyType), null); return(0); } } else { var field = type.GetField(fieldName, bindingFlags); if (field != null) { translator.PushAny(L, field.GetValue(obj)); return(1); } var prop = type.GetProperty(fieldName, bindingFlags); if (prop != null) { translator.PushAny(L, prop.GetValue(obj, null)); return(1); } } return(LuaAPI.luaL_error(L, "xlua.access, no field " + fieldName)); } catch (Exception e) { return(LuaAPI.luaL_error(L, "c# exception in xlua.access: " + e)); } }
public System.Collections.IEnumerator __Gen_Delegate_Imp5(object p0, object p1, object p2) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int err_func = LuaAPI.load_error_func(L, errorFuncRef); ObjectTranslator translator = luaEnv.translator; LuaAPI.lua_getref(L, luaReference); translator.PushAny(L, p0); translator.PushAny(L, p1); translator.PushAny(L, p2); int __gen_error = LuaAPI.lua_pcall(L, 3, 1, err_func); if (__gen_error != 0) { luaEnv.ThrowExceptionFromError(err_func - 1); } System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, err_func + 1, typeof(System.Collections.IEnumerator)); LuaAPI.lua_settop(L, err_func - 1); return(__gen_ret); #if THREAD_SAFE || HOTFIX_ENABLE } #endif }
public Cinemachine.CinemachineFreeLook __Gen_Delegate_Imp44(object p0) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); ObjectTranslator translator = luaEnv.translator; translator.PushAny(L, p0); PCall(L, 1, 1, errFunc); Cinemachine.CinemachineFreeLook __gen_ret = (Cinemachine.CinemachineFreeLook)translator.GetObject(L, errFunc + 1, typeof(Cinemachine.CinemachineFreeLook)); LuaAPI.lua_settop(L, errFunc - 1); return(__gen_ret); #if THREAD_SAFE || HOTFIX_ENABLE } #endif }
int __CreateInstanceUnityEngineEventSystemsPointerEventData(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; if (gen_param_count == 2 && translator.Assignable <UnityEngine.EventSystems.EventSystem>(L, 2)) { UnityEngine.EventSystems.EventSystem _eventSystem = (UnityEngine.EventSystems.EventSystem)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.EventSystem)); UnityEngine.EventSystems.PointerEventData gen_ret = new UnityEngine.EventSystems.PointerEventData(_eventSystem); translator.Push(L, gen_ret); return(1); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.PointerEventData constructor!")); }
int UnityEngineEventSystemsPointerEventData_s_set_hovered(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hovered = (System.Collections.Generic.List <UnityEngine.GameObject>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.GameObject>)); return(0); }
public LuaCSFunction GetEventWrap(Type type, string eventName) { if (!methodsCache.ContainsKey(type)) { methodsCache[type] = new Dictionary <string, LuaCSFunction>(); } var methodsOfType = methodsCache[type]; if (!methodsOfType.ContainsKey(eventName)) { { EventInfo eventInfo = type.GetEvent(eventName, BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Static); if (eventInfo == null) { throw new Exception(type.Name + " has no event named: " + eventName); } int start_idx = 0; MethodInfo add = eventInfo.GetAddMethod(); MethodInfo remove = eventInfo.GetRemoveMethod(); bool is_static = add != null ? add.IsStatic : remove.IsStatic; if (!is_static) { start_idx = 1; } methodsOfType[eventName] = (L) => { object obj = null; if (!is_static) { obj = translator.GetObject(L, 1, type); if (obj == null) { return(LuaAPI.luaL_error(L, "invalid #1, needed:" + type)); } } try { Delegate handlerDelegate = translator.CreateDelegateBridge(L, eventInfo.EventHandlerType, start_idx + 2); if (handlerDelegate == null) { return(LuaAPI.luaL_error(L, "invalid #" + (start_idx + 2) + ", needed:" + eventInfo.EventHandlerType)); } switch (LuaAPI.lua_tostring(L, start_idx + 1)) { case "+": if (add == null) { return(LuaAPI.luaL_error(L, "no add for event " + eventName)); } add.Invoke(obj, new object[] { handlerDelegate }); break; case "-": if (remove == null) { return(LuaAPI.luaL_error(L, "no remove for event " + eventName)); } remove.Invoke(obj, new object[] { handlerDelegate }); break; default: return(LuaAPI.luaL_error(L, "invalid #" + (start_idx + 1) + ", needed: '+' or '-'" + eventInfo.EventHandlerType)); } } catch (System.Exception e) { return(LuaAPI.luaL_error(L, "c# exception:" + e + ",stack:" + e.StackTrace)); } return(0); }; } } return(methodsOfType[eventName]); }