private bool TryFindNewTarget()
 {
     target = MurderousRageMentalStateUtility.FindPawnToKill(pawn);
     return(target != null);
 }
Exemplo n.º 2
0
 public override bool StateCanOccur(Pawn pawn)
 {
     return(base.StateCanOccur(pawn) && MurderousRageMentalStateUtility.FindPawnToKill(pawn) != null);
 }