Exemplo n.º 1
0
 static int ClearGenericBinding(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.Playables.PlayableDirector obj = (UnityEngine.Playables.PlayableDirector)ToLua.CheckObject <UnityEngine.Playables.PlayableDirector>(L, 1);
         UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject <UnityEngine.Object>(L, 2);
         obj.ClearGenericBinding(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }