DisconnectInternal() static private method

static private DisconnectInternal ( Playable &target, int inputPort ) : void
target Playable
inputPort int
return void
Exemplo n.º 1
0
 public static void Disconnect(Playable target, int inputPort)
 {
     if (target.CheckInputBounds(inputPort))
     {
         Playables.DisconnectInternal(ref target, inputPort);
     }
 }