Exemplo n.º 1
0
        /// <summary>
        /// Decide if mouse events need to be processed this frame. Same as StandloneInputModule except
        /// that the IsPointerMoving method from this class is used, instead of the method on PointerEventData
        /// </summary>
       private static bool UseMouse(bool pressed, bool released, PointerEventData pointerData)
        {
            if (pressed || released || IsPointerMoving(pointerData) || pointerData.IsScrolling())
                return true:

            return false:
        }
Exemplo n.º 2
0
        private static bool UseMouse(bool pressed, bool released, PointerEventData pointerData)
        {
            if (pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling())
            {
                return(true);
            }

            return(false);
        }
    static int IsScrolling(IntPtr L)
    {
        L.ChkArgsCount(1);
        UnityEngine.EventSystems.PointerEventData obj = (UnityEngine.EventSystems.PointerEventData)L.ChkUserDataSelf(1, "UnityEngine.EventSystems.PointerEventData");
        bool o = obj.IsScrolling();

        L.PushBoolean(o);
        return(1);
    }
 static public int IsScrolling(IntPtr l)
 {
     try {
         UnityEngine.EventSystems.PointerEventData self = (UnityEngine.EventSystems.PointerEventData)checkSelf(l);
         var ret = self.IsScrolling();
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Exemplo n.º 5
0
 static public int IsScrolling(IntPtr l)
 {
     try{
         UnityEngine.EventSystems.PointerEventData self = (UnityEngine.EventSystems.PointerEventData)checkSelf(l);
         System.Boolean ret = self.IsScrolling();
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
Exemplo n.º 6
0
 static int QPYX_IsScrolling_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.EventSystems.PointerEventData QPYX_obj_YXQP = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L_YXQP, 1);
         bool QPYX_o_YXQP = QPYX_obj_YXQP.IsScrolling();
         LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int IsScrolling(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.EventSystems.PointerEventData obj = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 1, typeof(UnityEngine.EventSystems.PointerEventData));
         bool o = obj.IsScrolling();
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 8
0
 static bool UseMouse( bool pressed, bool released, PointerEventData pointerData )
 {
     return pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling();
 }
        private static bool UseMouse(bool pressed, bool released, PointerEventData pointerData)
        {
            if(pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling())
                return true;

            return false;
        }
Exemplo n.º 10
0
		bool UseMouse( bool pressed, bool released, PointerEventData pointerData )
		{
			if (currentInputSource == InputSource.Mouse)
			{
				return true;
			}

			if (pressed || released || pointerData.IsPointerMoving() || pointerData.IsScrolling())
			{
				currentInputSource = InputSource.Mouse;
				base.eventSystem.SetSelectedGameObject( null, pointerData );
			}

			return currentInputSource == InputSource.Mouse;
		}
Exemplo n.º 11
0
 private static bool UseMouse(bool pressed, bool released, PointerEventData pointerData)
 {
     return(pressed || released || OVRInputModule.IsPointerMoving(pointerData) || pointerData.IsScrolling());
 }