Inheritance: UnityEditor.TerrainWizard
Exemplo n.º 1
0
        internal static void Flatten()
        {
            FlattenHeightmap wizard = TerrainWizard.DisplayTerrainWizard <FlattenHeightmap>("Flatten Heightmap", "Flatten");

            wizard.InitializeDefaults(GetActiveTerrain());
        }
Exemplo n.º 2
0
        internal static void Flatten()
        {
            FlattenHeightmap flattenHeightmap = TerrainWizard.DisplayTerrainWizard <FlattenHeightmap>("Flatten Heightmap", "Flatten");

            flattenHeightmap.InitializeDefaults(TerrainMenus.GetActiveTerrain());
        }