internal static void Flatten() { FlattenHeightmap wizard = TerrainWizard.DisplayTerrainWizard <FlattenHeightmap>("Flatten Heightmap", "Flatten"); wizard.InitializeDefaults(GetActiveTerrain()); }
internal static void Flatten() { FlattenHeightmap flattenHeightmap = TerrainWizard.DisplayTerrainWizard <FlattenHeightmap>("Flatten Heightmap", "Flatten"); flattenHeightmap.InitializeDefaults(TerrainMenus.GetActiveTerrain()); }