Exemplo n.º 1
0
        /// <summary>
        /// This function begins feedback, recording the scene etc. End finishes
        /// feedback, and parses the feedback buffer.
        /// </summary>
        public virtual void Begin(OpenGL gl)
        {
            //	Set the feedback buffer.
            gl.FeedbackBuffer(feedbackBuffer.Length, OpenGL.GL_3D_COLOR_TEXTURE, feedbackBuffer);

            //	Set the rendermode to feedback.
            gl.RenderMode(OpenGL.GL_FEEDBACK);
        }