Exemplo n.º 1
0
 public void ProcessAndCombineMaterials()
 {
     oldObject      = gameObject;
     GameObj        = MaterialCombiner.CombineMaterials(gameObject, shaderName, usesSkinnedMeshRenderer);
     objWasCombined = true;
 }
Exemplo n.º 2
0
 public void ProcessAndCombineMaterials()
 {
     oldObject      = gameObject;
     GameObj        = MaterialCombiner.CombineMaterials(gameObject, shaderName);
     objWasCombined = true;
 }