public Section GetSection(int x, int y, int z)
        {
            Chunk chunk = GetChunk(x, y, z);

            if (chunk != null && chunk.isTerrainDataPrepared)
            {
                return(chunk.GetSection(x - chunk.worldPos.x, y - chunk.worldPos.y, z - chunk.worldPos.z));
            }
            return(null);
        }