Exemplo n.º 1
0
        public void SetSubroutineUniformVec3(string uniformName, Vector3 value)
        {
            if (m_handle == HVR.Interface.Types.INVALID_HANDLE)
            {
                return;
            }

            CommonTypes.Vec3 vec3 = new CommonTypes.Vec3 {
                x = value.x,
                y = value.y,
                z = value.z
            };

            HvrPlayerInterfaceAPI.Actor_SetSubroutineUniformVec3(handle, uniformName, ref vec3);
        }