private void WriteSettlement(Export.ExportWriter e, IEnumerable <Settlement> data) { var exporter = new Export.SettlementExporter(); e.WriteFile(exporter, data); }
private void WriteDungeon(Export.ExportWriter e, IEnumerable <AdventureData> data) { var exporter = new Export.DungeonExporter(); e.WriteFile(exporter, data); }
private void WriteNPC(Export.ExportWriter e, IEnumerable <PersonData> data) { var exporter = new Export.PersonExporter(); e.WriteFile(exporter, data); }