private void WriteSettlement(Export.ExportWriter e, IEnumerable <Settlement> data)
        {
            var exporter = new Export.SettlementExporter();

            e.WriteFile(exporter, data);
        }
        private void WriteDungeon(Export.ExportWriter e, IEnumerable <AdventureData> data)
        {
            var exporter = new Export.DungeonExporter();

            e.WriteFile(exporter, data);
        }
        private void WriteNPC(Export.ExportWriter e, IEnumerable <PersonData> data)
        {
            var exporter = new Export.PersonExporter();

            e.WriteFile(exporter, data);
        }