Exemplo n.º 1
0
        public void WriteFile <T>(Export.ExportTypes export, IEnumerable <T> data)
        {
            var file = ChooseFileLocation(export);

            if (file == null)
            {
                return;
            }
            var writer = new Export.ExportWriter(file);

            switch (export)
            {
            case Export.ExportTypes.Dungeon:
                WriteDungeon(writer, data as IEnumerable <AdventureData>);
                break;

            case Export.ExportTypes.Person:
                WriteNPC(writer, data as IEnumerable <PersonData>);
                break;

            case Export.ExportTypes.Settlement:
                WriteSettlement(writer, data as IEnumerable <Settlement>);
                break;
            }
            return;
        }
Exemplo n.º 2
0
        private void WriteDungeon(Export.ExportWriter e, IEnumerable <AdventureData> data)
        {
            var exporter = new Export.DungeonExporter();

            e.WriteFile(exporter, data);
        }
Exemplo n.º 3
0
        private void WriteSettlement(Export.ExportWriter e, IEnumerable <Settlement> data)
        {
            var exporter = new Export.SettlementExporter();

            e.WriteFile(exporter, data);
        }
Exemplo n.º 4
0
        private void WriteNPC(Export.ExportWriter e, IEnumerable <PersonData> data)
        {
            var exporter = new Export.PersonExporter();

            e.WriteFile(exporter, data);
        }