Exemplo n.º 1
0
 void OnDrawGizmosSelected()
 {
     UnityEditor.Handles.color = Color.white;
     EditorCompatibilityUtils.CircleCap(0, transform.position, transform.rotation, MovingStepDist);
     UnityEditor.Handles.color = Color.yellow;
     EditorCompatibilityUtils.CircleCap(0, transform.position, transform.rotation, SightDistance);
     UnityEditor.Handles.color = Color.white;
 }
Exemplo n.º 2
0
 void OnDrawGizmosSelected()
 {
     EditorCompatibilityUtils.CircleCap(0, transform.position, transform.rotation, SightDistance);
 }
Exemplo n.º 3
0
 void OnDrawGizmosSelected()
 {
     EditorCompatibilityUtils.CircleCap(0, transform.position, transform.rotation, MovingStepDist);
 }