void OnPointerUp() { if (playerInputPointerUp != null) { playerInputPointerUp(true); } draggingLetter = null; if (questionLivingLetter != null) { questionLivingLetter.OnPointerUp(); } }
void OnPointerUp() { if (playerInputPointerUp != null) { playerInputPointerUp(true); } draggingLetter = null; if (questionLivingLetter != null) { questionLivingLetter.OnPointerUp(); } }