public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <Interest>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <Persistence>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <PlayerClient>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <ExhaustiveRepeated>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <NestedComponent>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <Metadata>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <ExhaustiveBlittableSingular>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <Neighbors>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <Position>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <EntityAcl>(this); }
public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler) { handler.Accept <PingResponder>(this); }