Exemplo n.º 1
0
 //逐一播放
 IEnumerator Icon_Ani()
 {
     for (int i = 0; i < m_manager.ID.Length; i++)
     {
         //新增一個病狀Image
         GameObject add = Instantiate(condition_icon, transform);
         add.GetComponent <Image>().sprite = m_manager.condition[m_manager.type[i]].sp[m_manager.ID[i]];
         add.GetComponent <Animator>().Play("icon");                                         //播放動畫
         yield return(new WaitForSeconds(0.5f));                                             //播放間隔
     }
     //播完才開始倒數
     m_manager.count_text.gameObject.SetActive(true);
     StartCoroutine(m_manager.count_down());
 }