Exemplo n.º 1
0
 void get_input()
 {
     if (Input.GetKeyDown(KeyCode.RightArrow))
     {
         StartCoroutine(movement.move(direction.right));
     }
     else if (Input.GetKeyDown(KeyCode.LeftArrow))
     {
         StartCoroutine(movement.move(direction.left));
     }
     else if (Input.GetKeyDown(KeyCode.UpArrow))
     {
         StartCoroutine(movement.move(direction.up));
     }
     else if (Input.GetKeyDown(KeyCode.DownArrow))
     {
         StartCoroutine(movement.move(direction.down));
     }
     ;
 }
Exemplo n.º 2
0
 // Update is called once per frame
 void Update()
 {
     direction = gm.move();
 }