public void EnemyCardUsed()
 {
     battleSystem.EnemyCardUsed(PlayerHPVal, PlayerDefModVal, PlayerAtkModVal, this.gameObject, EnemyHPVal, EnemyDefModVal, EnemyAtkModVal);
 }
 public void EnemyCardUsed()
 {
     battleSystem.EnemyCardUsed(PHVal, MeaningVal, JoyVal, this.gameObject);
 }