public void EnemyCardUsed() { battleSystem.EnemyCardUsed(PlayerHPVal, PlayerDefModVal, PlayerAtkModVal, this.gameObject, EnemyHPVal, EnemyDefModVal, EnemyAtkModVal); }
public void EnemyCardUsed() { battleSystem.EnemyCardUsed(PHVal, MeaningVal, JoyVal, this.gameObject); }