Exemplo n.º 1
0
    public void getCoinChangesCoinCounterText()
    {
        GameObject uiContainer = new GameObject();
        UIscript   ui          = uiContainer.AddComponent <UIscript>();

        uiContainer.AddComponent <AudioSource>();
        UnityEngine.UI.Text txt = uiContainer.AddComponent <UnityEngine.UI.Text>();

        ui.coinText = txt;

        string coinText = txt.text;

        ui.getCoin();

        Assert.AreNotEqual(coinText, ui.coinText.text);
    }
Exemplo n.º 2
0
 public void DestroyCoin(GameObject other)
 {
     other.SetActive(false);
     ui.getCoin();
 }