Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     rb              = GetComponent <Rigidbody2D>();
     ts              = GetComponent <Transform>();
     turret          = GetComponent <TurretTracking>();
     rb.gravityScale = 0f;
     moveRight       = false;
     moveUp          = false;
     started         = false;
 }
Exemplo n.º 2
0
 void Start()
 {
     turretAI = gameObject.GetComponentInParent <TurretTracking>();
 }