Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject.tag == "Player")
        {
            DealDamage();
        }

        if (canBurn)
        {
            statusEffect.Burning(20, 5, 1);
        }
        else if (canBleed)
        {
            statusEffect.Bleeding(50, 25, 2);
        }
        else if (canFreeze)
        {
            statusEffect.Freezing(5);
        }
        else if (canGround)
        {
            statusEffect.Grounded(5);
        }
    }