Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
protected override void Draw(GameTime gameTime) { base.Draw(gameTime); #if DEBUG SpriteBatch.BeginNoCamera(); Application.FpsCounter.Draw(SpriteBatch, new Vector2(GameResolutionWidth - 100, GameResolutionHeight - 30)); SpriteBatch.End(); #endif }