public virtual void InitSightTrigger() { _sightTrigger = GetComponentInChildren <SphereCollider>(); if (_sightTrigger == null) { var obj = new GameObject("_Col"); obj.transform.SetParent(transform, false); _sightTrigger = obj.AddComponent <SphereCollider>(); } _sightTrigger.isTrigger = true; _sightTrigger.radius = config.viewingDistance; _sightTrigger.GetOrAddComponent <ObserverTriggerHelperBehaviour>(); var r = _sightTrigger.GetOrAddComponent <Rigidbody>(); r.useGravity = false; r.isKinematic = true; if (LosManager.instance.settings != null) { _sightTrigger.gameObject.layer = LosManager.instance.settings.sightLayerID; } else { DevdogLogger.LogWarning("Settings database not set on LosManager"); } }
public virtual void InitSightTrigger() { _sightTrigger = GetOrCreateSightTrigger(); _sightTrigger.isTrigger = true; _sightTrigger.radius = config.viewingDistance; _sightTrigger.GetOrAddComponent <ObserverTriggerHelperBehaviour>(); var r = _sightTrigger.GetOrAddComponent <Rigidbody>(); r.useGravity = false; r.isKinematic = true; if (LosManager.instance.settings != null) { _sightTrigger.gameObject.layer = LosManager.instance.settings.sightLayerID; } else { DevdogLogger.LogWarning("Settings database not set on LosManager"); } }