Exemplo n.º 1
0
        private void ShootNewFootball(Player sender)
        {
            var origin = Camera.Position + new Vector3(0, -2.0f, 0);
            var sphere = new Sphere(origin, 1, 1);

            sphere.ApplyImpulse(sphere.Position, Camera.WorldMatrix.Forward * 100);
            _space.Add(sphere);

            var scaling = Matrix.CreateScale(sphere.Radius);
            var model = new EntityModel(sphere, _footballModel, scaling, this);
            Components.Add(model);
        }