Exemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         Player player = other.transform.GetComponent <Player>();
         if (player != null)
         {
             player.Damage();
             _anim.SetTrigger("OnAsteroidDeath");
             Destroy(gameObject, 2.4f);
         }
     }
     if (other.tag == "Laser")
     {
         Destroy(other.gameObject);
         _explosionSound.Play();
         _anim.SetTrigger("OnAsteroidDeath");
         _collider2d.enabled = false;
         _spawnManager.AsteroidDeath();
         Destroy(gameObject, 2.4f);
     }
 }