Exemplo n.º 1
0
    public void DestroyRightTurret()
    {
        Instantiate(_explosionPrefab, transform.position, Quaternion.identity);
        _audioSource.Play(); //**************************************************************
        _spawnManager.BossTurretDestroyedCounter();
        Destroy(this.gameObject, 0.1f);
        _craterPrefab.gameObject.SetActive(true);

        StartCoroutine(CraterDelay());
    }