public void juegoStart() { if (Globals.state == 0) { Globals.cvBunny.Opacity = 0; Globals.cvPescando.Opacity = 100; ani_juego.Begin(); if (playing == false) { s.fishingSound(); } this.playing = true; enableEventsPez(); Globals.state = 2; disableEventLago(); timegame = 20 - Globals.nivel; if (timegame < 2) { timegame = 2; } showContador(); } }