Exemplo n.º 1
0
 private void spawnAfter()
 {
     if ((spawnTimer += Time.fixedDeltaTime) > SpawnAfterMinMax.x)
     {
         entityLifecycle.CreateNewEntity();
         spawnTimer = 0;
     }
 }
Exemplo n.º 2
0
        private void Start()
        {
            globalPositionOffsetY = MinigameManager.transform.position.y;
            currentCamera         = MinigameManager.CurrentCamera;

            entityLifecycle = new SimpleEntityLifecycle(
                transform,
                PlatformPrefabs,
                moveEntity,
                spawnMethod,
                null,
                outsideCameraDestroy);

            entityLifecycle.CreateNewEntity();
        }