Exemplo n.º 1
0
 internal void UpdateCredits(S_UPDATE_NPCGUILD.NpcGuildType type, int credits)
 {
     if (type == S_UPDATE_NPCGUILD.NpcGuildType.Vanguard && credits >= 8500)
     {
         PacketProcessor.Instance.FlashMessage.Add(DefaultNotifyAction(LP.VanguardCredits + credits, LP.VanguardCredits + credits, EventType.VanguardCredits));
     }
 }
Exemplo n.º 2
0
 internal void UpdateCredits(S_UPDATE_NPCGUILD.NpcGuildType type, int credits)
 {
     if (type == S_UPDATE_NPCGUILD.NpcGuildType.Vanguard && credits >= (PacketProcessor.Instance.MessageFactory.Version == 351828 ? 8500 : 19500))// hope there wouldn't be any other versions until v86
     {
         PacketProcessor.Instance.FlashMessage.Add(DefaultNotifyAction(LP.VanguardCredits + credits, LP.VanguardCredits + credits, EventType.VanguardCredits));
     }
 }
Exemplo n.º 3
0
 internal void UpdateCredits(S_UPDATE_NPCGUILD.NpcGuildType type, int credits)
 {
     if (type == S_UPDATE_NPCGUILD.NpcGuildType.Vanguard && credits >= 8500)
     {
         NetworkController.Instance.FlashMessage = DefaultNotifyAction(LP.VanguardCredits + credits, LP.VanguardCredits + credits);
     }
 }
Exemplo n.º 4
0
 internal void UpdateCredits(S_UPDATE_NPCGUILD.NpcGuildType type, int credits)
 {
     if (type == S_UPDATE_NPCGUILD.NpcGuildType.Vanguard && credits >= 8500)
     {
         NetworkController.Instance.FlashMessage = DefaultNotifyAction(
             LP.VanguardCredits + credits,
             LP.VanguardCredits + credits
             );
     } //todo: not sure, may be it worth adding StrSheet_NPCGuild.xml parser and use region-specific names instead of langpack
 }