Exemplo n.º 1
0
    public void OnChangeWeapons()
    {
        if (playerInventory == null)
        {
            playerInventory = GetComponent <PlayerInventory>();
        }

        weapon = playerInventory.currentWeapon;
    }
Exemplo n.º 2
0
    void Start()
    {
        playerInventory        = GetComponent <PlayerInventory>();
        characterController    = GetComponent <CharacterController>();
        playerWeaponController = GetComponentInChildren <PlayerWeaponController>();
        weaponAttachment       = GameObject.Find("WeaponAttachment").GetComponent <Transform>();
        weaponCamera           = GameObject.Find("Gun Camera").GetComponent <Camera>();

        if (!LevelParameters.mode && missionObject != null)
        {
            missionObject.SetActive(false);
        }

        weapon = playerInventory.currentWeapon;

        curSetSpeed = playerSpeed;

        CharacterControllerInitialization();
    }