Inheritance: MonoBehaviour
Exemplo n.º 1
0
    protected override void Awake()
    {
        base.Awake();

        runWithPath  = GetComponent <RunWithPath>();
        attachCamera = GetComponent <AttachCamera>();
    }
Exemplo n.º 2
0
    protected override void Awake()
    {
        base.Awake();

        runWithPath = GetComponent<RunWithPath>();
        attachCamera = GetComponent<AttachCamera>();
    }