Exemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.tag == "Player")
     {
         Rocket player = col.GetComponent <Rocket>();
         int    points = player.EmptyCargo();
         if (points > 0)
         {
             //Debug.Log("YAY +" + points + " points !");
             currentLevel = Mathf.Min(currentLevel + points, levelMax);
             UpdateLevelDisplay();
             audioSource.Play();
         }
     }
 }