Exemplo n.º 1
0
    public void die(RespawnScript respawnScript, GameObject tombstonePrefab)
    {
        respawnScript.change(-1);

        GameObject      tombStone = Instantiate(tombstonePrefab, transform.position, transform.rotation) as GameObject;
        TombStoneScript script    = tombStone.GetComponent <TombStoneScript> ();

        script.player        = gameObject;
        script.respawnScript = respawnScript;
        script.work();

        gameObject.SetActive(false);
    }
Exemplo n.º 2
0
 void awakePlayer()
 {
     respawnScript.change(1);
     player.SetActive(true);
     Destroy(gameObject);
 }