Exemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.layer == 11 && !_active)
     {
         _active      = true;
         _ren.enabled = true;
         _tweener     = _ren.material.DOFloat(0, "_Cutout", 0.7f).SetDelay(0.5f).OnComplete(() => _active = false);
     }
     else if (other.gameObject.layer == 2)
     {
         _active = false;
         StartCoroutine(_resObj.HitLava());
     }
 }