Exemplo n.º 1
0
    public void Fire(bool direction, int level, int angle, Vector3 origin, Mode mode)
    {
        GameObject proj = factory.getProjectile(mode, new Vector3(origin.x, origin.y, 0f));

        Debug.Log("DID GRENADE MAKE IT THIS FAR");
        proj.GetComponent <IProjectile>().Fire(direction, angle, angle);
    }