Exemplo n.º 1
0
 public void CleanUp()
 {
     if (!myIsActive)
     {
         return;
     }
     myIsActive = false;
     myPlayerMovement.AddToSpeed(SpeedModifier * -1);
 }
Exemplo n.º 2
0
        public IEnumerator ScheduleEffect(GameObject player)
        {
            myPlayerMovement = player.GetComponent <PlayerMovement>();
            if (myIsActive)
            {
                myPlayerMovement.AddToSpeed(SpeedModifier);
            }
            yield return(new WaitForSeconds(ActiveTime));

            CleanUp();
        }