Exemplo n.º 1
0
 void StartNewBoard()
 {
     if (GameState.level < mazes.Count - 1)
     {
         mazes[GameState.level].SetActive(false);
         GameState.level++;
         mazes[GameState.level].SetActive(true);
         GameState.dotCount = 130;
         RestoreDotsForNewBoard();
         GameState.powerUpCount = 4;
         playerMovement.ResetPlayer();
         uiController.ShowLevelIndicators();
         StartCoroutine(playerMovement.AddDelayBeforeGameStart());
         StartCoroutine(HandleMoveGhosts());
     }
 }