Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
void IDamageable.Damage(int amount) { health -= amount; HUDManager.Instance.UpdateLifeBar(health); if (health == 0) { playerAnim.SetDeathTrigger(); Invoke("EnableDeathScreen", 1.5f); } else if (health > 0) { playerAnim.SetHitTrigger(); } }