Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
public void DamageByEnemy() { if (isDead) { return; } --healthPoint; playerAnim.Damage(); if (healthPoint <= 0) { playerAnim.Dead(); } cameraShake.PlayCameraShake(); //healthPoint -= 1; //healthPoint = healthPoint - 1; }