Exemplo n.º 1
0
    private void loadSavedPlayers()
    {
        try
        {
            lastPlayerName   = PersistentDataManager.GetLastPlayedPlayerName();
            savedPlayerNames = PersistentDataManager.GetPlayerNames();

            if (!String.IsNullOrEmpty(lastPlayerName))
            {
                LoadButton.interactable = true;
                LoadButton.transform.GetChild(0).GetComponent <Text>().text = "LOAD GAME as " + lastPlayerName;
            }
        }
        catch (Exception e) {
            UnityEngine.Debug.LogError(e.ToString());
        }
    }