Exemplo n.º 1
0
    private void Start()
    {
        currNb     = 0;
        rawConso   = 0f;
        player     = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
        room       = transform.parent.GetComponent <Room>();
        currSprite = GetComponent <SpriteRenderer>();
        isOn       = (currSprite.sprite == spriteOn);
        audioSrc   = GetComponent <AudioSource>();
        const float multiplicator = 3f;

        switch (obj)
        {
        case Object.COMPUTER:
            secConso = 0.05f * multiplicator;
            break;

        case Object.FRIDGE:
            secConso = 0.112f * multiplicator;
            break;

        case Object.LIGHHIGH:
        case Object.RADIATOR:
            secConso = 0.076f * multiplicator;
            break;

        case Object.LIGHTLOW:
            secConso = 0.025f * multiplicator;
            break;

        default:
            secConso = 0f;
            break;
        }
    }
Exemplo n.º 2
0
 private void Start()
 {
     score   = 0;
     penguin = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
     text    = GetComponent <Text>();
     save    = FindObjectOfType <Save>();
 }
Exemplo n.º 3
0
 private void Start()
 {
     gameOverHeight = GameObject.Find("WaterHeightController").GetComponent <WaterHeightController>().GetMinHeight() - 10.0f;
     player         = GameObject.FindGameObjectWithTag("Player");
     endText        = GameObject.Find("EndText").GetComponent <EndText>();
     pc             = GameObject.Find("PenguinController").GetComponent <PenguinController>();
     pac            = GameObject.Find("sirokuma").GetComponent <PlayerAnimationController>();
 }
Exemplo n.º 4
0
 private void Start()
 {
     player         = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
     hits           = 0;
     spriteRenderer = GetComponent <SpriteRenderer>();
     audioSource    = GetComponent <AudioSource>();
     //am = GameObject.FindGameObjectWithTag("ScoreManager").GetComponent<AchievementManager>();
 }
Exemplo n.º 5
0
 void Start()
 {
     if (Application.loadedLevelName == "runScene")
     {
         penguinManager       = (PenguinController)GameObject.Find("penguin").GetComponent(typeof(PenguinController));
         runSceneUIController = (runSceneUIManager)GameObject.Find("canvas").GetComponent(typeof(runSceneUIManager));
     }
 }
Exemplo n.º 6
0
 void Awake()
 {
     player = GameObject.Find("Penguin");
         penguin = player.GetComponent<PenguinController>();
         eskimo = FindObjectOfType<EskimoAI>().GetComponent<EskimoAI>();
         penguinActualSpeed = penguin.speed;
         eskimoActualSpeed = eskimo.speed;
 }
Exemplo n.º 7
0
    // Start is called before the first frame update
    void Start()
    {
        Transform t = transform.Find("PenguinsPoint");

        for (int i = 0; i < MAX; i++)
        {
            penguinPos[i] = t.GetChild(i).gameObject;
            isPenguin[i]  = false;
        }
        pc = GameObject.Find("PenguinController").GetComponent <PenguinController>();
    }
Exemplo n.º 8
0
 void Start()
 {
     startPos = transform.position;
     rb       = GetComponent <Rigidbody>();
     pTest    = GetComponent <PlayerInputTest>();
     gameCtrl = GameObject.Find("GameStateController").GetComponent <GameStateController>();
     sEnd     = GameObject.FindGameObjectWithTag("Goal").GetComponent <StageEndJudge>();
     pManager = GetComponent <PlayerInputManager>();
     whc      = GameObject.Find("WaterHeightController").GetComponent <WaterHeightController>();
     pac      = GetComponent <PlayerAnimationController>();
     poseCtrl = GameObject.Find("Pose").GetComponent <PoseController>();
     cc       = GameObject.Find("Main Camera").GetComponent <CameraController>();
     anim     = GetComponent <Animator>();
     pc       = GameObject.Find("PenguinController").GetComponent <PenguinController>();
 }
Exemplo n.º 9
0
 private void Start()
 {
     allObjs = new List <SwitchLight>();
     foreach (GameObject go in FindObjectsOfType <GameObject>())
     {
         SwitchLight sl = go.GetComponent <SwitchLight>();
         if (sl != null)
         {
             allObjs.Add(sl);
         }
     }
     music = GetComponent <MusicManager>();
     size  = MusicManager.Size.Low;
     music.Play(MusicManager.Size.Low, 0f);
     //am = GameObject.FindGameObjectWithTag("ScoreManager").GetComponent<AchievementManager>();
     timer  = 0f;
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
 }
Exemplo n.º 10
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController> ();
 }
Exemplo n.º 11
0
 private void Start()
 {
     GenerateTimer();
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
 }
Exemplo n.º 12
0
 private void Start()
 {
     Instantiate(orca, transform.position, Quaternion.identity);
     timer  = 0f;
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <PenguinController>();
 }
Exemplo n.º 13
0
 void OnTriggerEnter(Collider other)
 {
     PenguinController.RaceFinished();
     Debug.Log("Finished!");
 }
Exemplo n.º 14
0
 void Awake()
 {
     gameMasterScript = Object.FindObjectOfType<GameMaster>().GetComponent<GameMaster>();
     penguin = Object.FindObjectOfType<PenguinController>().GetComponent<PenguinController>();
 }
Exemplo n.º 15
0
 private bool IsPenguin(Collider2D pCollider)
 {
     currentPenguin = pCollider.gameObject.GetComponent <PenguinController>();
     return(currentPenguin != null);
 }
Exemplo n.º 16
0
 void Start()
 {
     bar     = transform.Find("Bar2");
     pScript = GameObject.Find("PPlayer").GetComponent <PenguinController>();
 }
Exemplo n.º 17
0
 // Use this for initialization
 void Start()
 {
     player = gameObject.GetComponentInParent <PenguinController> ();
 }
Exemplo n.º 18
0
 // Start is called before the first frame update
 void Start()
 {
     pc = GameObject.Find("PenguinController").GetComponent <PenguinController>();
 }